Monday, October 31, 2011

Rain Computer's Nimbus M2 Workstation Available Now

"Making it rain" has never seemed so appropriate. Rain Computers has just introduced their new multimedia workstation, the Nimbus M2. It's detailed as a "powerhouse" for audio and video production, which -- we guess -- could end up making you enough cash to seriously make it rain. This is the follow-up to the original Nimbus, replete with a 6-core processor, NVIDIA Quadro 600 Workstation Video Card and 8GB or 16GB of memory right out of the box.



The Nimbus M2 is built, in part, on the success of the Phenom II X6 6-Core processor developed by AMD, as well as 32GB of memory, an external HDD bay and a new cooling system developed by NZXT that combines modular cooling fans with advanced acoustic insulation. And, like all Rain computers, Nimbus M2 is available with RainCare Encompass Creative Computer Support. A free 30 day trial of RainCare Encompass is always included to help new users transition smoothly and then get down to work. Nimbus M2 Multimedia Workstation is available now starting at $1599 through the Rain Custom Shop at RainComputers.com as well as through select Rain Authorized Dealers like American Musical Supply (AMS), Best Buy and the famous B&H Photo in New York.

Apple rumored to be testing new ultrathin 15-inch MacBook

Apple is allegedly prepared to add a new thin-and-light 15-inch MacBook to its lineup in the near future, with one report claiming the company has finished development of a crucial test component.
 
Calling the new notebook model an extension of the MacBook Air family, Macotakara reported on Sunday that Apple is finishing up a “test phase” for the new 15-inch ultraportable. Citing an Asian source, the report said Apple has already finished development of an LCD test component for the anticipated notebook.
However, the report also noted that Apple is believed to be developing a next-generation MacBook Pro that will not have a built-in optical disc drive. The new 15-inch MacBook reportedly “seems to fill” the role of a next-generation MacBook Pro.

apple Apple rumored to be testing new ultrathin 15 inch MacBook


Whatever name the new portable Mac might take, rumors have suggested the current physical form factor of the MacBook Pro lineup will undergo a drastic redesign in 2012. For some time now it has been said that Apple will redesign its MacBook Pro lineup sometime next year.
Last week, Apple quietly updated its MacBook Pro lineup, adding slightly faster Intel Sandy Bridge processors, as well as improved AMD Radeon graphics. The new notebooks were a minor update ahead of the holiday buying season, believed to be an attempt to keep the MacBook Pro lineup competitive until a major refresh occurs next year.

Apple’s future MacBooks are expected to feature Intel’s next-generation Ivy Bridge processors, which are slated to arrive at some point in the first half of 2012. Intel confirmed last week that it has begun volume production of its 22nm Ivy Bridge processors, and systems powered by the new CPUs should be available in the spring of 2012.

Currently, Apple’s MacBook Pro lineup comes with screen sizes of 13 inches, 15 inches and 17 inches, and all of its professional notebooks feature optical DVD disc drives. The MacBook Air is available with screen sizes of 11.6 inches and 13.3 inches, and all models feature only solid-state hard drives with no optical drive.

Anonymous Takes On Mexican Drug Cartel

In the past, the hacker collective known as Anonymous has launched cyber attacks on government agencies and financial powerhouses like Visa, Mastercard, and Paypal. Now it's threatening to bring its brand of involuntary public disclosure to one of Mexico's notorious drug cartels.
 
In a video posted to the Internet, members of the group vow to release the names and addresses of an unspecified number of people associated with the drug syndicate known as Los Zetas -- which has been attributed with thousands of deaths and gruesome acts of retribution, such as beheadings -- unless the drug lords release a member of Anonymous they kidnapped earlier this month from a street demonstration known as Operation Paper Storm in Mexico's Veracruz state.


In a transcript of the video translated from Spanish by the Houston Chronicle, Anonymous declares: "We can´t defend ourselves with a weapon, but if we can do this with their cars, houses, bars, brothels and everything else in their possession ... It won´t be difficult. We all know who they are and where they are."
"You made a huge mistake by taking one of us," Los Zetas was warned by the Anonymous member in the video, who, according to the Chronicle, spoke continental Spanish but used Mexican slang. "Release him. And if anything happens to him, you (expletive) will always remember this upcoming November 5th."
The significance of that date is not clear, but it appears to be a deadline for the release of the abducted Anonymous member.

While in the eyes of some, Anonymous's willingness to take on a drug cartel may appear to be a ballsy move, it could have dire consequences, according to a report by Stratfor Global Intelligence, an Austin, Texas- firm that analyzes global political, economic, and military trends and developments.

"If Anonymous carries out its threat, it will almost certainly lead to the deaths of individuals named as cartel associates, whether or not the information released is accurate," according to a copy of the report obtained by PCWorld. "Furthermore, as Mexican cartels have targeted online journalists and bloggers in the past, hackers could well be targeted for reprisal attacks."

"Simply disseminating information on cartel members will not significantly impede overall cartel operations," it says, "but if Anonymous carries out its threat, it will affect cartel associates and others the cartels could target for retaliatory attacks."

Death will be a certain consequence of any release by Anonymous of information on cartel associates. Cooperating with a cartel comes with danger, not only from the cartel a person is working for, but from rival cartels, the report explains. Taxi drivers -- typically victims of extortion or otherwise forced to act as lookouts or scouts -- are particularly vulnerable, the report adds. In areas such as Acapulco, in Guerrero state, reports of murdered taxi drivers occur weekly.

Although Anonymous has built its reputation for activism on attacks on government and corporate entities -- such as recent attacks on the websites of the Texas Police Chiefs and Boston Police Patrolman's associations and Bay Area Rapid Transit in San Francisco -- lately it has engaged in more conventional activism with its support of the Occupy Wall Street movement, as well as targeting the seamier side of the Internet with attacks on child pornographers.

Microsoft signs Compal to Android-Chrome licensing deal


microsoft Microsoft signs Compal to Android Chrome licensing deal 

 Microsoft announced today it had signed another hardware maker to a patent-protection deal, marking the milestone of having half the world’s original design manufacturers on board with its
Android-Chrome licensing effort.
China-based Compal Electronics will pay undisclosed royalties to the software giant for use of Google’s Android and Chrome operating systems used in smartphones,
tablet, and other consumer electronics, the company said.



“We are pleased to have reached this agreement with Compal, one of the leaders in the original design manufacturing, or ODM, industry,” Horacio Gutierrez, corporate vice president and deputy general counsel, Intellectual Property Group at Microsoft, said in a statement. “Together with the license agreements signed in the past few months with Wistron and Quanta Computer, today’s agreement with Compal means more than half of the world’s ODM industry for Android and Chrome devices is now under license to Microsoft’s patent portfolio.”

Rather than going after Google for patent violations, Microsoft has targeted device makers, pressing them to license Microsoft’s patents that it alleges Android and Chrome infringe upon. Earlier this month, Microsoft signed Quanta Computer to an Android licensing deal for both operating systems. In July, Microsoft reached a deal with another Taiwanese contract manufacturer, Wistron, over Chrome.
Microsoft has sued Barnes Noble for violating patents that cover its Nook electronic reader, which runs on Android, and Motorola, alleging that several of the handset maker’s Android devices infringe on Microsoft patents.

Sunday, October 30, 2011

Gigabyte Shows Off G1.Assassin 2 X79 Express-Based Motherboard

Although we’re still a while away from the official launch of Intel’s X79 Express chipset and next-gen Sandy Bridge-E processors, Gigabyte has decided to show off their latest G1-Killer motherboard, the GIGABYTE G1.Assassin 2.

“Today we have a special treat for those of you who are eagerly awaiting the arrival of our forthcoming X79 series motherboards, with a glimpse of the GIGABYTE G1. Assassin 2 in all its glory; the first G1-Killer series board to support Intel Core processors for the 2011 socket.

As with all 
GIGABYTE G1-Killer motherboards, the emphasis is on serious gaming performance, with onboard audio and networking processors that ensure you’re getting the ultimate 3D gaming experience. Bigfoot Networks’ Killer E2100 platform is again present and correct on the G1.Assassin 2 to make sure your pings are as low as possible and provide advanced network and application management. And as you’d expect, there’s the onboard Creative Soundblaster X-Fi digital audio processor, providing HD audio fidelity akin to that of a high-end discrete add-in sound card.

Surely the most eye-catching feature on the G1.Assassin 2 is the revised and updated ‘Locked and Loaded’ heatsink array. After all, what’s the point of assembling one of the deadliest and fiercest 3D gaming rigs ever, if doesn’t actually look the part?”

 


Dell unveils Inspiron One 2320 all-in-one desktop


 

The Inspiron One 2320 will feature a 23” 1080p HD display, and unlike its predecessor, it has seen a change in processor from AMD to an Intel Core i5/i7 processor, depending your configuration. It will allow for up to 8GB of RAM and 2TB of storage and is apparently only 2.67” thin overall.








Depending on your configuration, you will be able to choose from Intel HD graphics to an NVIDIA GeForce GT525M graphics card. It will come bundled with Windows 7 Home Premium. The Dell Inspiron One 2320 starts at $949.99 for the base model and $1399.99 for its most expensive model. Head on down to Dell’s website for more info.

New Nvidia Drivers Improve Performance in RAGE, BF3



nvidia New Nvidia Drivers Improve Performance in RAGE, BF3
 Monday Nvidia announced the release of its new GeForce 285.62 WHQL drivers that reportedly offer performance improvements in Battlefield 3, RAGE and Batman: Arkham City. The new drivers also bundle together all the enhancements and updates contained within the 285.27 and 285.38 beta releases, in addition to new SLI and 3D Vision profiles for many of today’s most popular games.




“For Battlefield 3 we’ve improved performance by up to 11-percent since the release of the GeForce 285.38 beta drivers, have included several compatibility enhancements, a new and improved SLI profile, and a 3D Vision profile,” the company said. “Similarly, RAGE has received enhancements since the release of the same drivers, and Batman: Arkham City compatibility has been implemented.”
In addition to a long list of improvements, Nvidia said that the driver timeouts experienced with the R285 beta drivers have been fixed, and that World of Warcraft players using an SLI system will no longer experience a flickering death. On Optimus notebooks, a Halo 2 crash has been rectified, as has an audio error that occurred when switching between 1080p and 480p resolutions.

“Updates contained within the earlier beta drivers have been carried over, such as the many performance improvements made to games –between the release of the 280.26 WHQL drivers and today’s 285.62 WHQL drivers– when running on our entire range of 500-Series graphics cards,” Nvidia said.
Gamers using a GeForce GTX 580 should see a 13-percent performance boost in Metro 2033, 8-percent in STALKER: Call of Pripyat, 7-percent in Civilization V, 5-percent in Crysis 2 with the DirectX 11 Ultra Update enabled, and more. GeForce GTX 560 users should see a 11-percent performance jump in STALKER but a mere 7-percent boost in Metro 2033.

iPad 2 smart cover found to ‘bypass’ passwords

After Siri, the Apple iPad 2’s “Smart Cover” has been found to pose a potential threat to the security of the popular tablet computer, an Apple enthusiast site reported.
The security flaw allows anyone with a “Smart Cover” to bypass even a password-protected iPad 2, 9to5mac.com said in a blog post.

“Now, a real iOS security flaw has emerged, and anyone with a Smart Cover can break into your ‘password-protected’ iPad 2. This issue occurs in iOS 5, but we’re hearing uncorroborated reports of it also working in earlier versions of iOS 4.3,” it said.

The discovery was publicized days after it was bared that Siri, the personal assistant in Apple’s new iPhone 4S, can allow access to iPhone functions even if the iPhone is locked.

However, 9to5mac.com said the problem with Siri was more of an indented feature since the iPhone 4S’ user settings can prevent Siri from giving access to a locked iPhone.


A demo video posted on the site showed that while a person unlocks your the iPad 2 will not have complete access to the iPad, he or she will be able to gain entrance to whatever the user locked his or her iPad 2 on.
“If your iPad 2 went to sleep in Mail, Safari, Messages, Contacts, or Maps, you can imagine the sorts of personal information that can be viewed on your iPad. If you left your iPad 2 on its Home screen, the person can view which applications you have on your device, control media from the multitasking bar, but not much else,” it said.

The site said users can recreate the scenario with the following steps:
  1. Lock a password protected iPad 2
  2. Hold down power button until iPad 2 reaches turn off slider
  3. Close Smart Cover
  4. Open Smart Cover
  5. Click cancel on the bottom of the screen
Temporary solution
A temporarily fix for this bug is to disable Smart Cover unlocking in the iPad 2 settings menu under the General tab.
‘Misleading’ Apple statement
Computer security firm Sophos noted a “misleading” statement by Apple regarding the iPad for business, where it supposedly provides hardware encryption for all data stored on the device.
It also provides additional encryption of email and application data with enhanced data protection.
But it said iOS 5 devices have the exact same implementation flaw of the AES 256 encryption as iOS 4: While the data is encrypted, iOS provides unfettered access without knowing the passcode or posessing the encryption keys.

“This type of misleading statement shows how the specific meaning of a statement might imply that all of your data is protected where the reality is the devil is in the implementation details,” it said in a blog post.
Sophos said this means all media such as photos, videos, sound recordings and music can be accessed from a computer that can speak Apple’s control protocol without any authentication, even if the device is locked.

Unauthorized calls

Sophos also cited an article on MacNotes.de describing how to make unauthorized outgoing phone calls with someone’s locked iPhone with iOS 5 – if you have a missed call notification.
“If you were to forge your caller ID (somewhat trivial for VoIP users) you could call someone’s iPhone with a number you wanted to call out to and then just tap the screen to dial the number,”

ViewSonic V3D231 Joins 3D Display Lineup

ViewSonic is expanding its 3D display lineup with the addition of the new V3D231 LED monitor. This 23-inch 3D-Ready LED monitor touts a video response time of 2ms and supports a native resolution of 1920x1080. The monitor also has a 20,000,000:1 dynamic contrast ratio and integrated SRS Premium Sound audio speakers. One pair of polarized 3D glasses and one pair of clip-on polarized lenses are included with the monitor. In terms of connectivity, the V3D231 offers VGA, DVI-D and HDMI 1.4a inputs. The V3D231 is available for an estimated price of $349.
ViewSonic Introduces New Ultra-fast 3D LED Display
ViewSonic continues 3D display leadership with new V3D231 LED monitor

WALNUT, Calif. – October 17, 2011 – ViewSonic Corp., a leading global provider of computing, consumer electronics and communications solutions, today expanded its 3D display leadership, announcing the immediate availability of its V3D231 LED monitor.
This 23-inch3D-Ready LED monitor features an ultra-fast 2ms video response time, making it perfect for enjoying a crystal clear 3D gaming and video experience. Paired with a native 1920x1080 full HD resolution and 20,000,000:1 dynamic contrast ratio, users can expect great color accuracy and picture detail, making for unsurpassed 3D image quality.

Delivering an immersive multimedia entertainment experience, the V3D231 offers integrated SRS Premium Sound® audio speakers, in addition to the included polarized 3D glasses. Add VGA, DVI-D and HDMI 1.4a inputs and consumers can enjoy vast connectivity options, including directly connecting to content on their Blu-ray® 3D player or PS3 gaming console. To ensure all users have access to a plethora of 3D content, ViewSonic’s V3D231 monitor also includes a TriDef 3D software suite. With this software, users can easily convert and view their 2D PC images in life-like 3D, in addition to playing over 500 PC-based video games in amazing 3D quality.

“The V3D231 is the perfect 3D monitor for consumers in search of hi-def entertainment in a true 3D format,” said Erik Willey, LCD monitor and PC product marketing manager, ViewSonic. “Due to its Frame Patterned Retarder technology, the V3D231 enables consumers to view amazing 3D images without the need for expensive 3D glasses. By putting polarized 3D glasses and access to 3D content in consumers’ hands, ViewSonic is broadening the reach of 3D entertainment for 3D gaming, movies and education at a competitive price point.”

Saturday, October 29, 2011

Nvidia Eyes Server Market With Future Tegra CPUs

AMD's Bulldozer has grabbed CPU headlines since its debut several weeks ago but it's far from the only company eyeing the evolving chip market. Nvidia has been fairly closemouthed about its ongoing effort to develop a mainstream ARM-based CPU (dubbed Project Denver), but the company is still hard at work on its own processors. The first Denver chips are aimed at the traditional Tegra family, but the head of Nvidia's Tesla division, Steve Scott, says the company has plans for that market as well. ""There are some things we are doing that are particularly nice for our purposes. It will likely go into the Tesla line at some point," Scott said.


Nvidia has stated that it prefers ARM to x86 for reasons of efficiency. ""The ARM instruction set is more power efficient than x86. That's why there are people looking to build ARM-based servers. That's why we like ARM in phones, because you get more performance per watt, more performance per square millimeter," Scott said.

The company many not be talking details yet, but it's not hard to picture what sort of Tegra-Tesla hybrid Nvidia might build. The efficiency and small die size advantages of ARM mean the company could conceivably design a Tesla GPU with an ARM CPU core baked into it. The OS scheduler and general compute functions would run on the ARM cores, while all the computational heavy lifting takes place on the GPU side of the equation.

One of the major advantages to this type of approach is scalability. Once it nails down the CPU side of the equation, Nvidia could ramp the size and capability of the associated GPU configuration to its heart content, with only relatively minor updates to the CPU. The 'Companion Core' in Kal-El could even be thought of as a variation on this theme. With Kal-El, NV embedded a small island of high-performing "G" transistors in the midst of a low power design. TSMC doesn't offer a design that allows the reverse, but NV is clearly experimenting with combining chip functionality and advanced manufacturing techniques.



The major hurdles facing Nvidia in the server room are related to ARM's limited performance relative to CPUs from AMD/Intel, and the fact that the vast majority of server software is written for x86 products. In this case, NV's chip is likely a considerable departure from other ARM products. While it remains based on the ARM instruction set, Nvidia has claimed its upcoming CPU will be 64-bit (all current ARM products, including the upcoming Cortex A-15, are 32-bit parts).

We expect Project Denver will eventually debut in several favors. A tablet/netbook-class part will consist of a chip configuration more analogous to modern-day Tegra 2, with a CPU and GPU on a single die. Eventually we'll likely see Tesla parts that include an ARM core, with said processor likely being on-package but off-die. Nvidia could conceivably integrate the ARM core directly into the GPU, but doing so would mean fabbing separate Tesla GPUs or burning out the CPU silicon when selling the chips in the enthusiast market.

Will the sky fall if you don't deploy IPv6?

The author is a Senior Network Engineer specializing in large-scale enterprise and data center network design for the Department of Defense
Will the world end? Will the Internet grind to a screeching halt? Will your computer systems disintegrate into a pile of bits and bytes? In short, no. At least not yet. But you may want to consider a few things.

ISPs aren't stupid enough to cut off IPv4 access as they begin rolling out IPv6. If they did, only a tiny fraction of websites on the Internet would be accessible at this time because most content providers haven't yet connected their Internet-accessible systems to the IPv6 Internet. The ISP's subscribers would revolt, flood the ISP with service calls, and take their business elsewhere.



But this presents an interesting dilemma for ISPs. If the reports of IPv4 shortages are true (and they are), how does a service provider continue to expand its subscriber base? This problem is most acute in Asia where the growing middle class is coming online and ISPs are starting to run out of IPv4 space. America and Europe aren't far behind.
ISPs in this situation are starting to deploy IPv4 and IPv6 in a dual-stack configuration for their customers. The IPv6 addresses are globally unique, but the IPv4 address is shared by multiple customers. This sharing of IPv4 addresses is a band-aid for IPv4 address depletion. How does it work? By adding another layer of Network Address Translation (NAT).
Take a look at Figure 1 below. Think of how your broadband connection at home works. You have a cable or DSL modem that connects to your service provider and probably acts as a wireless access point, enabling your laptop, iPad, or PlayStation to connect simultaneously to the Internet. Your wireless router is assigned a single publicly routable, globally-unique IPv4 address (D in the diagram) by your ISP, and all devices inside your house use private addresses (A, B, and C) to communicate locally.

Scariest IPv6 attacks

The router translates A, B, and C to D when your devices are communicating with other computers on the Internet using NAT.
The problem for ISPs is the fact that there aren't enough globally-unique IPv4 addresses (D in the diagram) to assign to every new customer, so they are adding another layer of NAT (see Figure 2).
As you can see in the diagram, two layers of NAT are taking place for IPv4. In the first layer, the home router translates the private IPv4 addresses (A, B, and C) to an IPv4 address assigned by the ISP (D for customer 1, F for customer 2, and G for customer 3), just like in Figure 1. However, instead of D, F, and G being globally-unique, they are private addresses, and are themselves translated to E. This technology is known by multiple names, such as carrier-grade NAT (CG-NAT), large-scale NAT (LSN), or NAT444.

The obvious benefit to this type of solution is the fact that a single IPv4 address can support thousands of customer subscribers, drastically increasing the usable life of IPv4. So what's the problem? If ISPs are ensuring their IPv6 subscribers will still have IPv4 connectivity for the foreseeable future through this dual-stack scheme using shared IPv4 addresses, why do you need to get your organization's content on the IPv6 Internet anytime soon?

How prepared are you for IPv6?

To answer that question, we have to look more closely at this LSN technology and ask ourselves if it will introduce problems as clients try to connect to your systems. And, indeed, in many circumstances we see this is the case. These problems can be broken down into three categories:
1. Functional: there is no guarantee that ISPs LSN solutions will work with your application. And the fact that each ISP may deploy different LSN solutions from different vendors means that you have no reasonable way of testing every possible technology. The result could be your application not working properly with potentially large swaths of the world population.
2. Performance: LSN solutions, just like traditional NAT solutions, maintain a state table for flows that traverse the device. Every packet that flows through the device triggers a lookup in the state table. Do you see a problem here? In fact there are several.

First, this has the potential of introducing a bottleneck, causing your website to load more slowly in the user's browser or worse, causing connections to be dropped by the LSN device. As the load on LSN devices increases, the problem will be compounded. And second, since all traffic in both directions for a given session must flow through the LSN device, your traffic has only one way into and out of the ISPs network. Think of the Golden Gate Bridge...all traffic must take a single path to the other side.

3. Reliability: LSN devices potentially introduce a single point of failure in the ISP network. The Internet was designed so that traffic can take any number of paths to reach its destination, but since LSN requires all packets in a flow to take the same path through the LSN device as we discussed above, an LSN failure can isolate the ISPs customers from the IPv4 Internet. Continuing with the Golden Gate Bridge analogy, imagine if the bridge was closed for repair, or worse, collapsed.
Now you may be thinking, "These are the ISPs' problems, not mine." And you would be right. However, the ISPs' problems become your problems when the result is your Web site not being accessible to your clients and customers.

So as we can see, even though ISPs are planning on providing a mechanism for maintaining IPv4 connectivity to their IPv6 subscriber base, the effects may be undesirable. To put it bluntly, you simply can't rely on someone else (in this case, ISPs) to do the heavy lifting for you. Only you can ensure your application is accessible to your customer base, whether the customers are on IPv4 or IPv6. And the way to do that is to ensure your application is accessible via IPv4 or IPv6.

So, the world isn't going to end if you don't deploy IPv6 today, but the writing is on the wall. So, where to begin? If you haven't begun your organization's IPv6 transition, don't panic, there are plenty of resources out there to help. And here are a few pointers to help get you started.

1. First, focus on the big picture. You (or whoever the IPv6 "transition manager" will be) needs to stay out of the weeds. There are tons of small tasks that need to be done to get to IPv6, and it is easy to get sucked in. Someone needs to direct activities across the entire organization, and that person simply will not have time to be making configuration changes on routers and servers. Make sure you are seeing the forest and not getting lost in the trees.

2. Second, don't go it alone. If you will be focused on the big picture, who will do all the actual work of transitioning the organization to IPv6 (such as software upgrades, hardware upgrades, routing changes, OS changes, firewall policies, etc.). This is where the concept of "Transition Areas" comes into play. The basic idea is to break down the organization into functional groups and to spread the load around the entire organization, using slices of time from nearly everyone to do small tasks. This not only takes the burden off of a small number of individuals, but also achieves another critical goal - introducing IPv6 into the culture and getting everyone thinking about it.

3. And third, prioritize. You don't need to do a forklift upgrade or replace every IPv4 address with an IPv6 address across the entire organization all at once. Rather, focus on one goal at a time. The most important piece is your Internet-facing applications (primarily Web and email). You'll want to make sure you don't lose your Internet presence as IPv6 users come online across the globe. Next, engage your organization's desktop team to ensure internal user workstations are transitioned to IPv6 so they can access the Internet and business partners over IPv6. Once these two milestones are complete, you will be in good shape and can slowly but surely transition the rest of the infrastructure and internal applications to IPv6 at your convenience.

So, will the sky fall if we don't deploy IPv6 today? Probably not. But, the longer you wait to get your content on the IPv6 Internet, the more you risk your customers losing access. Start planning for the transition now to ensure uninterrupted delivery of content to your customers.

Friday, October 28, 2011

Intel Release User Friendly SSD Toolbox 3.0

Intel today made available version 3.0 of its Solid State Drive Toolbox software designed to help Intel SSD owners optimize and keep their drives running in tip-top shape as if just unboxed. This new version makes it easier than ever to update firmware, run diagnostics, and perform optimizations right from within Windows with a redesigned and streamlined user interface.

This free utility also includes a system tuner that makes system configuration recommendations geared towards squeezing the most performance out of your SSD. It does this by detecting and determining if things like SuperFetch/Prefetch should be disabled, and whether or not to turn off ready/boost, defragmenter, or DIPM, all of which are services designed to make mechanical hard drives run faster, but could potentially have a negative impact on SSD performance.




"Super easy and elegant, the Intel Solid-State Drive Toolbox helps usersembark on the road to the faster performance of SSDs without having to dealwith the complexities of the drive," Intel said in a statement. "It makes it easier for consumers to makethe technology leap as SSDs become more mainstream. Intel SSD owners candownload the new toolbox free at www.intel.com/go/ssdtoolbox.

The new Toolbox is now available in 11 languages as well.

Anima: Ark of Sinners Review


The controls also feel floaty and unrefined. When combined with level design and camera placement that often hides huge traps and pitfalls from you, this causes you to go tumbling into bottomless pits at a fairly frequent rate.

Forgive me, Father, for I have played another mediocre WiiWare game.

wii Anima: Ark of Sinners Review

Anima: Ark of Sinners has a solid sense of style. It’s got a nice-looking, sword-wielding female lead who’s been trapped inside an immense and ancient city – the now-deserted remnant of a once thriving and advanced civilization. The mystery of what happened to the people who lived here is intriguing, and so Anima seems set to succeed from the start.
The gameplay is just so basic, though. Our leading lady Celia simply hacks her way through undead foes that spawn in self-contained battling areas every 30 seconds or so, with paint-by-numbers platforming sequences linking each fight to the next.

The visuals are solid, as Anima taps into a gothic look that seems like Konami’s Castlevania series could attempt sometime in the future. The adventure takes place on a strictly 2D plane, but 3D backgrounds often extend well into the distance to give each setting added depth. That’s nice. And the sound achieves an appropriately spooky ambiance too, though the tracks loop far too often.
But any strengths in storyline or presentation can never truly outweigh the negative feeling of a game that’s just not that much fun to play, and Anima simply isn’t.

Thursday, October 27, 2011

Samsung Ships 830 SSD Drives

Samsung's new line of advanced internal solid state drives (SSDs), the SSD 830 series, is now available. The Samsung SSD 830 Series utilize a high-performance Serial ATA Revision 3.0 interface which doubles the data bandwidth of its predecessor, the SSD 470 series. With this new interface, the drives can offer random read speeds up to 80,000 IOPS and sequential read and write speeds up to 520 MB/s & 400 MB/s respectively. The drives also use 20-nanometer-class toggle DDR NAND chips which enable data transfer rates up to 133 Mbps. The SSD 830 series are available in capacities of 64 GB ($129.99), 128 GB ($229.99), 256 GB ($429.99) and 512 GB ($849.99).
Samsung 830 SSD Drive Now Available – The PC Transformation Begins Today
The Samsung 830 SSD also includes full versions of Norton Ghost and Batman:
Arkham City (with 128 GB or higher models)

The Samsung SSD 830 Series incorporates a high-performance Serial ATA Revision 3.0 interface, doubling the data bandwidth of Samsung’s previous SSD product, the SSD 470 series. As a result, the drives boast superior random read speeds (up to 80,000 IOPS) and faster sequential read and write speeds (up to 520 MB/s & 400 MB/s respectively).

Further, the drives utilize 20-nanometer-class toggle DDR (double-data rate) NAND chips which enable data transfer rates up to 133 megabits per second (Mbps)—more than three times faster than conventional (66 Mbps) single-data-rate (SDR) NAND chips. Samsung’s unique triple-core MCX controller, which excels in multi-tasking, provides superior throughput under heavy input/output (IO) loads, allowing for more consistent performance on a wider variety of tasks.

“Since Samsung manufactures all components of the 830 SSD, we are able to deliver amazing performance and enhanced reliability,” explained Reid Sullivan, Senior Vice President of Mobile Entertainment, Samsung Electronics America. “In addition, the drives feature an absolutely beautiful design that anyone will want to show off.”
To verify that Samsung’s 830 SSD delivered amazing benefits to the key audience of PC gamers, Samsung arranged for the research firm Hit Detection, led by former Newsweek senior writer N’Gai Croal, to test the 830 SSD side by side with HDDs on 30 different games.

“I expected a speed boost on systems utilizing the 830 SSD, but I was stunned at just how much of a benefit Samsung was able to achieve,” Croal stated. “System boot, game launch and saved game loads are all noticeably quicker. This means gamers can jump into their games faster than ever before. On some titles, we even noticed a more fluid experience, likely because of how quickly the game assets were streaming in.” Detailed findings will be available in a white paper to be released shortly.

In addition to the blazing performance, the Samsung SSD 830 series boasts a stylish exterior, delivering precision engineering inside and out. The new drives come in a brushed metal enclosure, highlighted by a deep black tone, which effectively embodies Samsung’s legendary SSD performance and reliability.

Samsung also provides a full upgrade kit along with each 830 series model, for a superior user experience and a safe and easy upgrade solution. The included Norton Ghost software eliminates the need to reinstall applications, manually move data, and reconfigure user settings, reducing the time it takes to upgrade to an SSD by up to 75 percent. The desktop bundle also includes a bracket for installing the 2.5" drive in a 3.5" bay, all required cables, and detailed instructions. Notebook upgrade kits include a USB to SATA adapter cable and a drive spacer to ensure a perfect fit.
The new SSD series builds on the success of the acclaimed 470 Series SSD. Samsung, the world’s leading memory manufacturer, has created proprietary firmware – the brains of the drive – to deliver exceptional performance. Samsung also engineers all of its components in-house, unique among SSD manufacturers.

ASUS Unveils X79 Motherboard Lineup

ASUS has revealed details about its upcoming lineup of Intel X79-based motherboards, and they’re looking mighty fine.
Essentially every member of the ASUS motherboard family is getting an X79 version, from entry to mainstream boards to workstations to high-end enthusiast boards. These include the P9X79 Series, WS Series, TUF Series, and RoG Rampage IV Extreme.

All of the boards enjoy an updated UEFI with increased granular controls and a variety of minor spruce-ups that make it even easier to navigate.

The P9X79 boards (pictured left) feature ASUS’ latest Digi+ Power and Digi+ DRAM technology for precise control over tuning, Dual Intelligent Processors 3 architecture, SSD caching, and USB BIOS Flashback for easy BIOS flashing without the need for a video card, CPU, or HDD.

The TUF Sabertooth X79 (pictured right) features Thermal Armor and Digi+ Power capabilities to maximize performance and stability, in addition to Thermal Radar technology that places 12 sensors all over the board that help automatically (or manually) adjust fan speeds for optimal cooling.

The new RoG Rampage IV Extreme board (pictured below) is an overclocker's dream; it’s loaded with impressive OC tools that are still under NDA.







Nvidia Eyes Server Market With Future Tegra CPUs

AMD's Bulldozer has grabbed CPU headlines since its debut several weeks ago but it's far from the only company eyeing the evolving chip market. Nvidia has been fairly closemouthed about its ongoing effort to develop a mainstream ARM-based CPU (dubbed Project Denver), but the company is still hard at work on its own processors. The first Denver chips are aimed at the traditional Tegra family, but the head of Nvidia's Tesla division, Steve Scott, says the company has plans for that market as well. ""There are some things we are doing that are particularly nice for our purposes. It will likely go into the Tesla line at some point," Scott said.


Nvidia has stated that it prefers ARM to x86 for reasons of efficiency. ""The ARM instruction set is more power efficient than x86. That's why there are people looking to build ARM-based servers. That's why we like ARM in phones, because you get more performance per watt, more performance per square millimeter," Scott said.

The company many not be talking details yet, but it's not hard to picture what sort of Tegra-Tesla hybrid Nvidia might build. The efficiency and small die size advantages of ARM mean the company could conceivably design a Tesla GPU with an ARM CPU core baked into it. The OS scheduler and general compute functions would run on the ARM cores, while all the computational heavy lifting takes place on the GPU side of the equation.

One of the major advantages to this type of approach is scalability. Once it nails down the CPU side of the equation, Nvidia could ramp the size and capability of the associated GPU configuration to its heart content, with only relatively minor updates to the CPU. The 'Companion Core' in Kal-El could even be thought of as a variation on this theme. With Kal-El, NV embedded a small island of high-performing "G" transistors in the midst of a low power design. TSMC doesn't offer a design that allows the reverse, but NV is clearly experimenting with combining chip functionality and advanced manufacturing techniques.




The major hurdles facing Nvidia in the server room are related to ARM's limited performance relative to CPUs from AMD/Intel, and the fact that the vast majority of server software is written for x86 products. In this case, NV's chip is likely a considerable departure from other ARM products. While it remains based on the ARM instruction set, Nvidia has claimed its upcoming CPU will be 64-bit (all current ARM products, including the upcoming Cortex A-15, are 32-bit parts).

We expect Project Denver will eventually debut in several favors. A tablet/netbook-class part will consist of a chip configuration more analogous to modern-day Tegra 2, with a CPU and GPU on a single die. Eventually we'll likely see Tesla parts that include an ARM core, with said processor likely being on-package but off-die. Nvidia could conceivably integrate the ARM core directly into the GPU, but doing so would mean fabbing separate Tesla GPUs or burning out the CPU silicon when selling the chips in the enthusiast market.

Students fear Facebook posts will hurt job prospects

This survey comes weeks after Acas, the arbitration service, published a new guide urging employers not to be “heavy-handed” by penalising staff for unprofessional comments on websites.

Acas warned employers about the risks of “Googling” potential recruits and using any personal information gleaned the internet such as a person’s religious beliefs.

The guide, which took nine months to compile, was written in response to what Acas describes as the “growing problem” posed by social networking websites.



John Taylor, Acas’s chief executive, has advised bosses to be cautious about reprimanding employees for comments they make on social networking websites.

He said: “If an employer is too tough, they need to consider the potential impact of any negative publicity. Heavy-handed monitoring can cause bad feeling and be time consuming.

“A manager wouldn’t follow an employee down the pub to check on what heor she said to friends about their day at work. Just because they can do something like this online, doesn’t mean they should.”

Mr Taylor also said employees needed to be cautious about the information they publish online. “Online conduct should not differ from offline conduct,” he said.

Employees should assume that everything they say on the internet could be made public, and should think whether they want their colleagues or boss to read it. He said: “They might not mean it, but what  they post could end up being seen by billions of people worldwide.”

In August a father-of-three who has cancer was sacked by Argos after complaining about his job on Facebook.

The ICO study has been released to coincide with the launch of its new ‘Student Brand Ambassador’ campaign – a nationwide project aimed at raising young people’s awareness of information rights.

Students at 15 universities across the UK, including Manchester, Cardiff, Edinburgh and Ulster, have been recruited to promote the ICO’s work on campus. Tasks involve spreading the word using social media, generating local media coverage and doing promotional work.

Mr Graham said: “The Student Brand Ambassador campaign is about arming students with the advice they need to protect themselves from obvious dangers such as identity theft and keeping their social lives private. It’s about empowering young people to take back control of their information and
I hope the campaign is embraced by students at universities across the UK.”

iPad 3′s dense display a challenge for manufacturers


apple iPad 3s dense display a challenge for manufacturers

The 10-inch-class screen on Apple’s upcoming iPad 3 will be one of its most remarkable features. But getting to the higher resolutions is a big step, according to a source who spoke to CNET.

The follow-on to Apple’s popular iPad 2 is expected to arrive as early as the first quarter of next year. And Apple is aiming high, as usual. The goal is to have a Retina Display-like resolution on the iPad 3, according to the source who is in contact with Asia-based suppliers who, in turn, are familiar with Apple’s plans.
Apple defines a Retina Display as having “pixel density is so high your eye is unable to distinguish individual pixels.” For the
iPhone 4S that means a 960640, 3.5-inch display that packs in 326 pixels per inch (PPI). At about 12 inches from the eye, this is the most amount of detail the human retina can see, according to Apple.
That’s dense. In fact, so dense that you won’t see that level of density on an iPad 3 with a Retina Display–if it’s in fact called that. Nor is it even necessary because typically the iPad’s screen isn’t held that close to the face.


The closest that iPad display manufacturers like LG Display and Samsung can get is 2048×1536 resolution display, according to the source. That’s a PPI of 264, twice the 132 PPI on the iPad 2.
But whether manufacturers can make them in volumes that Apple demands is the question. “They have production plans for 2,048×1,536 displays. Starting in November. But those are only plans at this point,” said the source, referring to LG and Samsung.

“It’s not a question of making just one. That, of course, can be done. The challenge is making lots of them,” the source said. “This is a quantum leap in pixel density. This hasn’t been done before.”
If manufacturers are not able to hit the volumes necessary for the higher resolution, there is an interim option of 1,600×1,200, according to the source.

The display is also expected to have a brightness of 550 nits. That’s pretty bright, as the typical laptop display panel tops out at about 350 nits.

Wednesday, October 26, 2011

Sapphire Unveils Flex HD 6970 Battlefield 3 Edition Graphics Card

Have you ever tried to kill two birds with one stone? It's not always easy, and pet stores tend to frown on such things. But if you happen to need a videocard upgrade and are interested in picking up the just-released Battlefield 3 game from EA, well, Sapphire might have just what you're looking for.

The new Limited Edition Sapphire FleX HD 6970 2GB GDDR5 BF3 Edition graphics card gives gamers access to a free copy of the full game everyone's talking about. And the card itself is pretty rad with 1536 stream processors, 96 texture processing units, and a dual BIOS switch that lets users switch between two performance settings. When set to Normal, the card races along at 880MHz for the core and 1375MHz for the memory, along with a quiet fan profile. Set the switch to Boost, however, and the core clock is cranked up to 930MHz. It also increases the core voltage, just in case you want to try your hand at manually overclocking the card even more.




In addition to BF3, the card comes with a CrossFire bridge cable, DVI to VGA adapter, Mini-DP to DP cable, 6-pin to 4-pin power cable, 8-pin to 4-pin x2 power cable, HDMI to SL-DVI adapter, and a 1.8 meter HDMI 1.4a cable (retail card only).

No word on price or availability.

ZyXEL Announces "Post-It Sized" MWR102 Router ZyXEL Announces "Post-It Sized" MWR102 Router

A post-it sized router? Now that's something that'll pique our interest. ZyXEL has just released their MWT102 portable router/access point. The tiny, USB-powered device enables business travelers and other users to connect multiple Wi-Fi devices to the Internet from a single connection. It's said to be ideal for business travelers, who typically carry several mobile devices, such as a smartphone, tablet and laptop, and require constant Internet connectivity. The MWR102 also boasts dedicated LAN and WAN ports, so it may be used as a wireless access point in hotel rooms, conference rooms or other locations that have a wired connection or poor WLAN coverage. Providing an economical Internet access alternative, the connection may be shared with multiple people.



The MWR102 will be available October 27, 2011 on all major e-commerce sites for $39.99, but you'll need to be careful not to lose it in your back pocket once it arrives.


Click here to find out more!

IBM’s new chief: "Don’t accept inevitable"


IBM has a new chief. Longtime executive Ginni Rometty will replace Sam Palmisanoas president and CEO starting January 1. Having put in 30 years at the company and survived IBM’s (IBM) near death experience in the early 1990s, Rometty literally bleeds blue. She has worked closely with Palmisano during his successful nine-year tenure, and she gets credit for heading up the company’s growth strategy by getting IBM into cloud computing and the analytics business.





ibm IBMs new chief: "Dont accept inevitable" 

 

 























Earlier this evening, Rometty spoke with Fortune senior writer Jessi Hempel:

FORTUNE: What are your priorities going to be?
Rometty: You’re not going to be surprised given that part of my role is strategy and together with my colleagues we built the current strategy. My priorities are going to be to continue to execute the strategy we built and the 2015 roadmap. I was an integral part of building it.

FORTUNE: Will Sam continue to be involved?
Sam will continue as chairman. He’ll continue to help me with, well, anything I ask him to.

FORTUNE: Could you point to the most important thing you’ve learned from working with Sam?
That’s a good question. I’ve thought a lot about this and the biggest thing I think Sam taught me — but I also think that he taught it to the whole company during this time — can be summed up in a quote: “Don’t accept inevitable.” That means, you’ve got to keep reinventing. That, to me, is the greatest gift he’s given IBM, this ability to continually reinvent itself. We’re in an industry in which you constantly have to make new markets. That’s what we are doing with Smarter Planet, analytics, the cloud. Those are all about making markets.

FORTUNE: As you look forward, in the competitive landscape we’ve seen some big shifts among your competitors in the last year, is there anything that will be particularly important or does this change anything for IBM in the year to come?
No. Our strategy is firm and is very different. We’re enterprise, we’re not consumer. We’re very focused on high value. We’re focused on research and development and innovation. We’ve taken a long view. And maybe above all, we are very focused on value for clients.

FORTUNE: More than any other company in the field, IBM has always emphasized taking a long view. You talk about the 2015 roadmap; are you at work on a roadmap after that?
Not yet. We’re at work on delivering on that one. 2015 is still a long way out for us. There are a lot of things we don’t know yet. We’re hard at work at that. What does have a longer horizon, though, is research and development. We are absolutely working on things that are longer term there, whether that’s big data, analytics, the commercialization of Watson. That to me is a very important differentiator between us and others.

FORTUNE: You’ll continue your same levels of investment in RD?
Absolutely. We’ve been unwavering on those for a decade. It’s one thing to spend, the second thing is what you spend on. We’re fixated on a business-driven technology agenda.

FORTUNE: What do you mean by that?
It means not just technology for technology’s sake. It means technology that can have an effect on the world. Take, for example, Watson. I believe Watson will reshape healthcare around the world in our lifetime.

FORTUNE: Does “business-driven” mean moving science — more quickly than in decades past — to commercialization?
That is one manifestation. It also means that you’re appealing to decision makers and new buyers who are business oriented. So, a chief marketing officer for example. We’ve just announced — and this is another example of making a market — a new category around smarter commerce, clearly one of the big target audiences is the chief marketing officer, one of the most underserved in the marketplace.

FORTUNE: Thank you so much.
Thanks.

source: FURTUNE

Zombie Apocalypse: Never Die Alone Review

Stop me if you’ve heard this before. An unlikely quartet of stranded survivors finds itself fighting off an unexplained undead horde. The gang, packing serious heat, attempts to escape the clutches of rotting corpses by sea and air, but they’ll need to slaughter their way to safety first. Oh, and it’s a top-down, twin-stick shooter. Bored yet?

Actually, don’t be. The setup for Zombie Apocalypse: Never Die Alone is deliberately by-the-numbers; its cliche setup is a parody that quickly spirals into a full-on comedy. In a shocking twist, the hilarity does not come at the expense of the gameplay. If you’re a zombie nerd, hip to the internet, or just love a crude joke, so much the better.


Our four heroes are far more memorable than the blank-slate chumps from the first Zombie Apocalypse. Father Bill, a man of the cloth doing God’s work with a shotgun, joins Alma the sassy sniper, profane British rapper Def Money, and a pompous pro gamer called Jeremy. The humble priest and keep-it-cool lady play well into the hands of the other two characters’ extreme behaviors. Jeremy is the manifestation of every online commenter we love to hate, complete with a limited vocabulary. (“Less qq, more pew pew!”) He’s also trolls his teammates constantly for being noobs and not having fun with the zombocalypse. Def Money’s accented anger often escalates into narcissistic pride before he brings himself down with self-deprecating commentary. His insecurity is adorable.

ps3 Zombie Apocalypse: Never Die Alone Review
From start to finish, the crew never stops talking. Somebody is always engaging another character, and the dialogue is hysterical. The writing is also sharp enough that it’s never irritating — not even Jeremy, who is an annoying idiot on purpose. Never Die Alone was worth my time if only to hear crass exchanges about getting high and faking orgasms. That it’s a solid sequel to its plain predecessor is just peachy.


The top-notch characterization carries over to each playable person’s abilities, too. Like the personalities, some are stronger than others when it comes to kicking ass. Def Money’s melee-centric special move compensates for his crummy dual-pistols and weak stats, so he’s easily the weakest link. If you’re playing online or couch co-op with others, do your best to play as anyone else. Jeremy’s machine-gun and quad-damage bonus are great for quick kills; Alma’s long range, piercing shots, and sentry turret special move are awesome, too. The priest is the one I relied on most, though, since his shotgun scatters groups, and his holy healing keeps everyone alive longer. In co-op, you play your role or your team suffers. In single-player, there are strategic reasons to swap from one character to the next. The A.I. teammates are pretty smart, too. It sucks when they bunch up near a boss, but they know how to shoot and will even collect cash drops so you don’t have to.

ps3 Zombie Apocalypse: Never Die Alone Review

My main grudge against this is a returning problem. Some areas were too dark to see my character, and the chaos caused by chain-reaction explosions made the entire screen incomprehensible. Then I died. Sometimes the action goes a bit overboard. I have a low tolerance for games that make me restart entire stages based on last-minute failure. Never Die Alone did this to me a handful of times simply because I couldn’t tell what was happening. The vast majority of Never Die Alone, though, is great because it addresses the remaining criticisms hurled at Zombie Apocalypse.


I love that using the environment is still a viable means of mutilating shambling hordes. Contextual kills aren’t as pronounced this time around, which is perhaps why eviscerating enemies with propellers, street sweepers, and giant, swinging donuts is such fun each time. More importantly, Zombie Apocalypse expands its levels from boring ol’ arenas to lengthier, linear stages. It’s like twin-stick shooting your way through a tunnel. While this certainly highlights how straightforward and been-there this game is, it still makes worthwhile use of everything it employs. I still had to hold down smaller areas in a few spots, but the reasons for fending off waves of obese women and suicidal mechanics were enough to justify it — protecting a guy repairing a plane can get tense toward the end. The linear routes through, say, an electrical station or flaming trailer park often have objectives, too, so you’re not just jamming your right stick until everything is reduced to red puddles. Flipping switches and saving survivors are simple secondary tasks, but they lend the quick campaign the bits of variety necessary to stave off repetition.

At three hours, Never Die Alone is over before it has a chance to become boring. It’s even shorter if you’re shooting to complete each stage’s time-based challenges. These, on top of obliterating reanimated sorority girls and Hulk lookalikes, earn you extra cash for weapon upgrades. Even then, I ended up grinding earlier stages when I couldn’t cut it on the newest. None of this really bothered me, though. Zombie Apocalypse 2 is the kind of gaming fast food you’re secretly ashamed to enjoy — it might be shallow and kind of gross, but something about it keeps you coming back. Possibly harmful chemicals.

Tuesday, October 25, 2011

Maingear Introduces Intel 2700k In SHIFT and F131 Desktops

Well well well, Origin PC isn’t the only system builder to quickly adopt Intel’s new Core i7-2700k processors; Maingear announced today that it will offer the new chip in its SHIFT and F131 desktops.

Buyers can expect the 3.5GHz CPU to be overclocked to over 5GHz, and combined with Maingear’s EPIC liquid cooling, the system should be quiet nonetheless. For $1,228, you can have the F131 with the 2700k inside; the SHIFT model starts at $1,985.



MAINGEAR GETS READY TO TAKE OVERLCOCKING TO NEW LIMITS WITH INTEL CORE I7 2700K

Kenilworth, New Jersey – October 24, 2011. 12:01 EDT - MAINGEAR, an award-winning PC system builder offering custom desktops, notebooks, workstations and media centers, embraces the latest update to the Intel Sandybridge platform with the addition of Intel’s Core i7 2700k to their SHIFT and F131 desktops.

The Intel Core i7 2700k is a quad-core processor that clocks at 3.5GHz with 3.9GHz Turbo Boost and integrates CPU, graphics, memory controller, PCI Express all on a single chip. This allows pc fanatics to have extreme gaming, amazing multimedia, ultimate flexibility and extreme overclocking. PC enthusiast and PC gamers looking for pure performance will be looking to the unlocked Intel® Core™ i7-2700k to maximize their gaming experience. Combine this with MAINGEAR’s EPIC liquid cooling solutions; gamers will have a silent and stable system no matter what game their waiting for such as EA’s Battlefield 3 pc game.

Advantages of Intel Core i7 2700k in MAINGEAR desktops:
• Intel Core i7 2700k is 100MHz faster than the previous generation Intel Core i7 2600k
• MAINGEAR can overclock the Intel Core i7 2700k up to 5GHz and beyond
• With MAINGEAR’s EPIC liquid solutions, gamers can max out settings for the ultimate experience
• Available on the MAINGEAR SHIFT and F131
• MAINGEAR F131 with Intel Core i7 2700k starts at $1,228 while the SHIFT starts at $1,985

All of MAINGEAR products are supported with lifetime labor and phone support with one to three year hardware warranty.

Kingston's urDrive Transforms Flash Drives Into Active Storage Devices

Kingston, the same company that could very well have their label on your RAM or SSD, is introducing something a little different today. The company's latest is an effort to transform the USB flash drive into an active storage device. It's called urDrive, a cleverly named, free pre-loaded application available on a variety of its DataTraveler USB drives. urDrive transforms USB drives from passive storage to engaged, active storage, allowing consumers to easily access and organize their personal files, photos, music, games and videos. A built-in photo viewer and MP3 player makes looking at pictures and listening to music easy.






urDrive enhances security on the PC with Norton PC Checkup, which cans for virus infections (including spyware, worms and adware) and checks for slow performance and risks to identity and data. urDrive further enhances the digital experience with the Maxthon 3 Web browser. Maxthon 3 boasts industry-leading startup and rendering speeds, and architecture that gives users a truly portable, safe browsing experience. All temp files, history and cookies remain on the drive, keeping browsing private particularly on public computers. The service syncs files from USB to cloud offering backup and access. For family entertainment, urDrive provides access to the latest casual game titles from EA Games and PopCap Games.



urDrive is available as a free, pre-loaded application on Kingston’s entry-level DataTraveler 101G2, 108 and 109 USB Flash drives, and soon on the DTIG3. These devices offer consumers a choice in design and capacity, from 4GB to 32GB. There's a video above explaining exactly how it does its thing.

Spider-Man: Edge of Time Wii Review

As a follow-up of sorts to last year’s Spider-Man: Shattered Dimensions, developer Beenox brings us another dose of web-slinging action in the form of Spider-Man: Edge of Time for the Wii and 3DS. Though the game has some things going for it, it ultimately doesn’t live up to its predecessor. If you’re looking for the definitive Spider-Man experience, it seems you’re going to have to hold out for a radioactive spider bite.

wii Spider Man: Edge of Time Wii Review

Like most Spider-Man titles, Edge of Time largely centers around random bad guy beat-downs and loads of web slinging. Both are inherently fun, but both have been done better in the past. The swinging (which, let’s be honest, is the main course when it comes to Spidey games) is fast, stylish, and elegant… until you encounter a wall. Walls are a tremendous pain for Spidey in this game. He has trouble interacting with them in various ways – crawling around corners pains him greatly and he awkwardly bounces off walls when swinging. It’s weird, and takes away from these otherwise satisfying mechanics.


As for fighting, up close and ranged attacks are repetitive but fun to pull off. The new moves you learn along the way, however, are something of a disappointment. Honestly, Spider-Man had cooler moves at his disposal in some of his original PlayStation games – which is pretty pathetic when you think about it.

The camera in Edge of Time is usually passable, but it occasionally twists around at inconvenient times and doesn’t show the enemies you’re trying to fight. Again, walls are a huge issue. When wall-crawling, the camera often goes berserk, appearing suddenly inside of Spider-Man, causing many of his polygons to pop in and out of existence. The sudden view change is completely disorienting.
The pacing of Edge of Time is one of its strong points. While there are a ton of random beat ‘em up segments, they’re more engaging than you would expect from a title such as this. It also helps that they’re broken up by lots of different activities that are all pushed along well by the storytelling.




The story and voice acting are satisfactory at best. Nothing too spectacular here, though including some of the voices from old Spider-Man cartoons, as well as from past Spidey games, was a nice touch. The story is fun, but the time gimmick makes absolutely no sense. What happens in the future should never alter the past, but in this game it does. A small detail, but such little complaints add up and ultimately detract from an otherwise fitting narrative.

Monday, October 24, 2011

Nintendo Bringing Hulu Plus To 3DS And Wii, 3DS Preps For 3D Video Recording

Nintendo may be struggling to move a serious amount of 3DS handhelds, but this just might help. Hulu Plus is coming to the 3DS and Wii. According to a new release from the company, 3DS and Wii owners will soon have the ability to access even more of their favorite TV shows and movies: the Hulu Plus service will be added to both systems by the end of the year. Nintendo is also announcing new features being added to the Nintendo 3DS system, including the ability to record 3D videos, new musical artists coming to Nintendo Video and a new animated 3D video from DreamWorks Animation SKG, Inc. Additionally, Nintendo 3DS owners will soon see four inventive downloadable Nintendo-published games and applications delivered to the Nintendo eShop, a one-stop shop for entertainment options.

Hulu Plus: With Hulu Plus, Wii and Nintendo 3DS users will be able to instantly stream thousands of TV episodes – including the entire current season of popular shows like Modern Family, Glee, Dancing with the Stars, The Biggest Loser, House and Grey's Anatomy – from premium content partners like ABC, Comedy Central, FOX, NBC, MTV and many more. Hulu Plus also offers access to classic TV favorites like Lost, Battlestar Galactica, The Hills and hundreds of popular and award-winning movies. Hulu Plus is available through a separate subscription fee of $7.99 per month with limited advertising.



Nintendo 3DS System Update: At the end of November, a new system update will deliver a range of new features and enhancements, including 3D video capture, which will let users record up to 10 minutes of 3D video and enable people to create their own 3D stop-motion animation videos. The update will also add new puzzles to the StreetPass Mii Plaza and a new dungeon to Find Mii. Other features will be announced in the future.

All sounds good and well, and hopefully it'll bleed over into those holiday wish-lists. Mario can't cry on Christmas, right?

Sony's PlayStation 3D Display Shipping Nov. 13th For $500

Remember that PlayStation 3D display that was unveiled way back at E3? It hasn't vanished. In fact, it's shipping soon. Very soon. Sony just announced via their own blog that PS3 owners can hunt one down in the U.S. (and a few other, unspecified places) starting November 13th. The 3D Display will cost $499.99, which includes the screen itself, one pair of 3D Glasses, MotorStorm Apocalypse Blu-ray game, and an HDMI cable. All you need to do is hook up your PS3 system and you’re ready to go. It'll support both 2D and 3D content, and with active 3D, you can get Full HD 3D playback; with passive 3D, you will get half the resolution. Active 3D displays require active 3D glasses and passive 3D displays require polarized passive 3D glasses. The 3D Display supports active 3D and the highest resolution.





As for specs? It'll feature two HDMI 1.4 ports, one component cable input, plus a stereo headphone output. It's a 240Hz panel, and there's an integrated subwoofer as well. This special two-player feature is unique to the 3D Display in that it significantly enhances two-player mode in select games. Ordinarily, two-player mode is played in split-screen format. With this unique two-player feature, each player gets their own full (2D) HD screen while wearing the 3D Glasses for the 3D Display. At this time, the 3D Display is the only display on the market that supports the SimulView two-player gaming feature. At launch, you’ll be able to play MotorStorm Apocalypse, Gran Turismo 5, Killzone 3, and Super Stardust HD, and more titles are on the way.

Fund ‘would boost games industry’

technology Fund would boost games industry 
Tiga said the fund could help put Scotland on the global map as a centre for video games development

The UK games industry has called on the Scottish government to establish a fund to boost the video games sector north of the border.
Games industry association Tiga has proposed a creative content fund (CCF) to encourage new studio production.

It also wants to stimulate the creation of new intellectual property.

Under the proposal, the CCF would provide funding of up to £100,000 to game developers and operate on a commercial basis.
Tiga said the measure could help put Scotland on the global map as a centre for video games development.


It claimed the country was losing out after the UK coalition government failed to introduce games tax relief, with investment and jobs going overseas to countries which have tax relief.
Tiga chief executive Richard Wilson said: “The Westminster coalition government is failing to invest in the Scottish and UK game development sector.

‘Decisive leadership’

“The Scottish government now has the chance to show decisive leadership in support of the video games industry by adopting Tiga’s proposal for a creative content fund.
“Tiga’s proposed CCF would improve developers’ access to finance, stimulate original IP (intellectual property) generation and promote studio growth.
“It would enhance the independence of developers and strengthen the prospects for the expansion of the Scottish video games industry.”

He added: “In the long term it would establish Scotland as one of the best places in the UK to develop games. It would give a really powerful signal to the UK and global games industry that it’s open for business.”

The proposed CCF would make investment available on a matched-funding basis.
It would be entitled to recoup the money from recipients out of successful sales of the games once they had generated a certain amount of revenue and over an agreed time period, together with a defined share of the additional profits.
These profits could then be used to augment the CCF and be applied to future projects.
‘Significant support’
The Scottish government said it already provided “significant support” for the games sector in Scotland, handing out more than £6.75m last year.
That figure included direct support to computer games companies from Scottish Enterprise and Creative Scotland.

A spokeswoman said: “We will continue to put pressure on the UK government to implement tax breaks, which we believe is the best way enhance the competitive edge of our computer games industry on the international stage.
“Giving Scotland control of these tax levers would be the best way of ensuring we support all our key industries.”

A UK Treasury spokeswoman said the government was committed to making the UK “the best place to start, finance and grow a business” and making it an attractive location for innovative industries.

Sunday, October 23, 2011

EVGA SR3 (Super Record 3) Cometh


It's been on the backdrops at this year's Computex event, where close to every motherboard maker showed off its LGA2011 wares. It had been written off after rumors spread of attrition among some of its "key" designers. Today EVGA has risen like a phoenix from the ashes. Its latest disclosure, of the EVGA Super Record 3 (SR3)  is more of a statement than anything, that EVGA is still very much the king of ultra-high end motherboards.


It's been on the backdrops at this year's Computex event, where close to every motherboard maker showed off its LGA2011 wares. It had been written off after rumors spread of attrition among some of its "key" designers. Today EVGA has risen like a phoenix from the ashes. Its latest disclosure, of the EVGA Super Record 3 (SR3)  is more of a statement than anything, that EVGA is still very much the king of ultra-high end motherboards.
EVGA SR3 (Super Record 3) Cometh
The SR3, going with tradition, is a 2P high-end desktop/workstation motherboard in the E-ATX form-factor. It features two LGA2011 sockets, which can hold 2P-capable Xeon processors in the LGA2011 package, though we have to wait and see if at least the top-end Core i7 "Sandy Bridge-E" chips turn out to be 2P-capable. Socket 0 is wired to eight DDR3 DIMM slots (two per channel), while socket 1 has four (one per channel). This shows that the two sockets can be asymmetrically populated with DIMMs, like 2P LGA1366 systems.
There are two BGA chips, at least one of them is a platform controller hub (PCH). There are seven PCI-Express x16 slots, out of which, four are PCI-Express 3.0 x16 capable, every slot is PCI-Express 3.0 x8 capable. Of course, 4-way NVIDIA SLI is supported. In terms of storage connectivity, there are, according to EVGA, 14 SATA ports. Other connectivity includes 8+2 channel HD audio, two GbE connections, USB 3.0, eSATA, Bluetooth, and EVBot connections.
Moving on to things that actually make this an enthusiast product, umm...where do we start? Each CPU socket is powered by a 6+1 phase digital PWM power supply driven by CPL inductors, and Volterra PWM circuitry. The memory in turn is powered by 8-phase digital PWM circuitry. Apart from the 24-pin ATX connector, power is drawn in by two 8-pin EPS, and three 6-pin PCIe connectors, so you can imagine power delivery to be robust. There is every EVGA-exclusive feature you can imagine, starting from DIP switches that let you toggle PCI-Express slots and SATA ports, consolidated voltage measurement points, EVBot support (the module could even come bundled), full POSCAP design, and a UEFI firmware with every option a record-seeking overclocker could possibly tinker with.

Epson launches world's smallest all-in-one printer

Epson this week launched the world's smallest all-in-one inkjet printer that offers outstanding business value through higher performance and lower running costs.  The company says that the ME Office 535 (Nicknamed the "small-in-one") has been specifically designed to help conserve valuable space with its ultra-compact and attractive chassis, a feature that should be welcomed by most SOHO (Small Office/Home Office) users.


"We live in a society where space constraints are a constant challenge and we wanted to address this by designing and developing a printer that was economical in size, and yet did not compromise on quality and performance," says Tan May Lin, General Manager, Epson Singapore. "We are confident that the new ME Office 535 fits that bill."
In terms of performance, the ME Office 535 delivers optimum quality prints using ME 141 inks at a low running cost of only $0.05 cents per page for monochrome printing.  When compared with its predecessor - the Epson Stylus TX22, Epson says the ME Office 535 uses 19% fewer components, is 39% smaller in overall size and 24% smaller in footprint.
All new printers from Epson consume up to 70% less power than conventional laser printers and are Energy Star certified.  This means that consumers not only save money on consumables, but can also do their part for the environment by choosing a product that result in a lower carbon footprint.
The key specifications of the Office 535 are summed up in the table below:
Epson launches world's smallest all-in-one printer
The Epson ME Office 535 Inkjet is available at all authorised retailers in Singapore for a recommended retail price of $148 from October 2011.

Diablo 3 has “something like 2.8 trillion builds”


pc gaming Diablo 3 has “something like 2.8 trillion builds”

Jay Wilson has been talking to the crowds at Blizzcon about character building in Diablo 3. Taking into accout each class’ skill trees, passive abilites and item combinations, we certainly won’t be short of ways to experiment. Talking about build numbers, Wilson said “we threw a crazy number up a couple of years ago, but we’re more in the area of something like 2.8 trillion.”


The focus on the design team is on viable builds, not optimal ones. Wilson admits that some players will always seek out the most powerful combinations, but points out that, unlike World of Warcraft, there’s no guild to represent or raid roles to optimise for. In Diablo 3, the aim is that “you can play the character you want to play at max level, and not be beholden to anyone.”

That’s why the team has been working to try and increase the number of workable builds available to each class. Blizzard’s challenge was to make sure that enough wild, “aberrant builds” are still useful at the highest difficulty levels. A couple of unusual builds were shown to demonstrate. One video shows of a Witch Doctor soloing Hell difficulty, another shows a combat wizard charging a spider nest, using short range area of effect skills to draw the hordes into a tight circle before blowing them all up.
The huge number of builds available is not only down to the complex skill trees of each character, or even the rune stones that can dramatically change any of these abilities. New NPCs like the Mystic can upgrade items with specific enhancements the wouldn’t otherwise have. At Blizzcon the designers showed the typically ranged Demon Hunter wielding a one handed axe and a shield. Both were buffed with enhancements that improve Demon Hunter skills. These enhancements are designed to work alongside a character’s base abilities to help make players’ most insane build ideas work on the battlefield.
The Blizzcon panel also discussed more new NPCs, Diablo 3′s four difficulty levels and PvP. We’ll have more on those soon.

Saturday, October 22, 2011

Sony Will Attempt to Release PlayStation 4 Ahead of Xbox Next.

After failing to release its PlayStation 3 video game system at the same timeframe as Microsoft Xbox 360, Sony Computer Entertainment will do its best to launch the next-generation PlayStation 4 game console ahead of its major rival. As a result, the PS4 may hit the market earlier than the Xbox Next.
"I doubt [Microsoft] will be ready for launch [the next Xbox] in 2013.  Between Sony and Microsoft, we expect Sony to be first to market perhaps as early as 2013, but more likely in 2014.  There is still a lot of investment for both companies to recoup in the current generation," said Colin Sebastian, an analyst with RW Baird, in a brief interview with IndustryGamers.

This week it transpired that many industry players, including hardware and software developers, expect Microsoft Corp. to release its next-generation Xbox sometimes in 2013.
While it is still two years from now, one should consider that in 2012 Nintendo, who won the current console generation with Wii, plans to release its high-definition Wii U game console with innovative controller, which will automatically make the current-generation video game systems look outdated. Not surprising that both Microsoft and Sony will attempt to convince their customers not to get Wii U by revealing or leaking plans for next-generation PlayStation  and Xbox.




“For this market, making people think you are going to launch could be as important as launching. If a new system seems to be on the horizon it could slow movement towards a PS3 or Wii U. Once the Wii U launches the Xbox 360 becomes the old system. If Microsoft has clear plans for a successor it could really help keep consumers from jumping ship to a competing system. This would even be true if for some reason the 720 was to slip to say 2014,” said David Cole, an analyst with DFC Intelligence.

Sony Computer Entertainment confirmed earlier this year that it had begun to develop the next-generation PlayStation 4. While Microsoft remains tight-lipped over next-generation console development, This spring rumours transpired that the successor to the Xbox 360 console is currently evaluated by an unnamed game design studio that belongs to Electronic Arts. EA reportedly received the systems back in April. At present, it is said, the hardware is installed inside typical computer cases. Besides, official Xbox magazine (OXM) published a comment from an AMD executive claiming that the next-gen consoles will have Avatar-like quality of graphics.

Sony expands music, game streaming services to tablets

Sony has expanded its streaming music and on-demand gaming services to its new tablet, a spokeswoman said Thursday.

The Tokyo-based company has launched a new version of its "Music Unlimited" application that broadens the service to the Android-based Sony Tablet released last month. The new application is available in nine countries including the U.S., Australia, and parts of Europe, spokeswoman Noriko Shoji said.
A tablet version of its "PlayStation Store" has also been released, allowing officially certified games to be purchased and downloaded to the device. That service is available to a different group of countries, which include the U.S., Canada, Japan and major European markets.

Sony is the only major electronics maker to have its own music, movie and video game franchises, and is hoping to use them to differentiate its tablets from the pack in pursuit of Apple's iPad. Its streaming music service, which comes in capped and unlimited versions, is now available on its Bravia TVs, PlayStation game consoles and Xperia phones, as well as its computers and tablets. It also runs on other Android devices.
The music service was offered on its new tablets slightly after they were launched because more time was required for development, Shoji said. She said the company will make the service compatible with future tablets, such as the two-screen clamshell unit that goes on sale later this month.

On the Android Market website, the initial reception to the Music Unlimited service for tablets was negative, with 33 users giving it one star and several comments saying it doesn't start up properly.
The company said it will also launch an eBook store for its tablets later this month.

Apple releases Canon, FujiXerox printer drivers

Looking to print a few flyers for your garage sale this weekend, or maybe print a few things for your upcoming Halloween party? If you use a Canon or FujiXerox printer, you probably should use one of the new drivers released by Apple on Thursday.
Canon Printer Drivers v2.7 for OS X installs the latest software for Canon printers and scanners. The 324.08MB download requires Mac OS X 10.6.1 or later. Apple provides a list of supported devices.
FujiXerox Printer Drivers v2.2.1 for OS X is a 50.06MB download that requires Mac OS X 10.6 or later. The release notes has a list of supported devices.
The driver downloads are available through OS X's Software Update. They are also available from Apple's Support site.

Pokémon coming to WoW with companion pet battles


pc gaming Pokémon coming to WoW with companion pet battles

I think Evan said it best when he tweeted, “Wowkemon?” this morning when Blizzard announced that “pet battles” would be coming to World of Warcraft. But Blizzard’s new system is even more similar to the classic pet-collecting game than most people thought at the announcement. Read on to see how pet-lovers will be spending all of their WoW time in the future.
Update: Blizzard’s J. Allen Brack announced during an interview after the panel that the dev team wants to get the pet system playable on the WoW mobile app. He said “it would be a huge undertaking,” but assured that the team has talked about it.


One of the main goals of the system is to give players a new type of activity to do in World of Warcraft and to make it accessible to as many players as possible. While some of the vanity/companion pets will be excluded from the system, they said that “almost all pets” will be usable in the new combat system.
Pet battles are very similar to pokemon duels: they’ll be turn-based battles between teams of 3 pets per player (PVE and PVP). Pets gain XP from battle and can level up to level 35, unlocking up to 6 abilities along the way. Each pet can take 3 of those 6 abilities into battle each time. You’ll also be able to name all of your companion pets now (My winter gnome servants shall be called Interns).
It’s going to be a little more difficult to collect pets now. The ones you already have should almost all work in the new battle system, but there will also be Wild pets out in the world. You’ll need to track them down and battle them with your existing pets to beat it down and capture it to train it as your own (sound familiar?). But finding these wild pets may be the trickiest part. The devs said that wild pets will have complex variables that control when they appear in the world. One example they gave was that one pet might only appear in Terrokar Forest, while it’s raining in the nighttime. Wild pets will have random stats when you capture it, so you may want to keep recapturing the same wild pets until you get one with stats you want.
The good news is that all those captured pets won’t go to waste while you wait for the best one. wild pets will be able to be traded and sold on the auction house for in-game currency. More importantly, Blizzard is “working very hard” to make sure that pets will be account-wide, so that you won’t have to capture them on multiple characters.
And you won’t be scouring Wowhead for secret tips on how to find these pets. Blizzard will be adding an official Pet Journal in the game that will show you all the pets in the game, along with their abilities, and where to find them all in the world. This will work similar to the dungeon journal.
You will also be able to earn items to boost pets, and you can track down pet masters around the world to challenge them. If you can best them, you’ll earn a special ability that you can brign into battle to help your pets win.
This system sounds incredibly deep and complex–it sounds like, if you wanted to, you could pretty much spend all of your WoW time in this new pet battling system. Pet masters, ready yourself!